The original online version of the Pokémon TCG, collectable trading card game with role-playing elements
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Position: Gameplay Engineer
Company: Dire Wolf Digital LLC
Duration: February 2019 – August 2022
Technologies: Unity Engine, Scala, C#, PostgreSQL
Contributed to a 4-person gameplay team to support the on-time release of 13 digital card sets (Team Up, Detective Pikachu, Unbroken Bonds, Unified Minds, Cosmic Eclipse, Sword and Shield, Rebel Clash, Darkness Ablaze, Vivid Voltage, Battle Styles, Chilling Reign, Evolving Skies, Fusion Strike)
Worked with team to generalize new abilities in the code base, making card abilities quicker to implement with minimal gameplay work
Collaborated with senior programmer to begin refactoring an 8-year-old established codebase for easier long-term maintenance
Took part in weekly meeting with Dire Wolf team and Pokémon team to clarify rulings and find optimal solutions for implementation of new cards
Created a proposal that identified many issues within the AI system that could be improved
Windows PC
iOS
Android